Dark Space - Mass Effect RPG
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Heavy Weapons - Weapon Information

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Heavy Weapons - Weapon Information Empty Heavy Weapons - Weapon Information

Post by xshanex Sat Feb 07, 2015 9:30 pm

Heavy Weapons are a class of weapon designed to deal destruction greater than conventional means. These weapons typically deal damage through all types of protection but suffer from high power consumption, making their usage situational but devastating given the right conditions.

Rather than the universal thermal clips utilized by smaller weapons, heavy weapons utilize power cells, which are far scarcer in the battlefield.

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ML-77 Missile Launcher
Manufacturer: Armax Arsenal
Rapid-fire missile launcher with seeking projectiles. Effective against armor, shields, and biotic barriers.

Missile launchers are surfacing with increasing frequency among the Terminus Systems mercenary bands, but their origin is unknown. Each projectile features a friend-or-foe recognition system, ensuring it will find a hostile target -- though not necessarily the one in the crosshairs. In urban situations, it is useful for taking out snipers and other entrenched enemies, so it is popular with the Blue Suns mercenary band. It is nearly impossible to duplicate, as it uses Fabrication Rights Management (FRM) technology.

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M-100 Grenade Launcher
Manufacturer: Elanus Risk Control Services
Rapid-fire grenade launcher favored by the Blood Pack vorcha mercenaries. Capable of taking down multiple enemies with a single well-placed shot. Effective against armor, shields, and biotic barriers.

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M-451 Firestorm
Manufacturer: Systems Alliance
Short-ranged, the Firestorm suppresses the regenerative capabilities of vorcha and krogan. Effective against armor, shields, and biotic barriers.

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M-490 Blackstorm
Manufacturer: Wegner Arms
The Blackstorm, colloquially called the "black hole gun" encases a few particles of matter within a high-powered mass-increasing field, elevating them to near-infinite mass. This creates a gravitational singularity that draws nearby enemies and objects inward for a short time. The rapidly-increasing gravity near the singularity's event horizon rips objects apart. The mass effect field soon destabilizes and returns to normal mass, with explosive results.

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M-622 Avalanche
Manufacturer: Unknown
Cryo Round technology is used to modify standard weapon slugs. A cooling laser collapses the ammunition into Bose-Einstein condensate, a mass of super-cooled subatomic particles capable of snap-freezing impacted objects. The Alliance's scientists have found a way to apply this technology on a large scale: by generating a mass effect containment "bubble", this proof-of-concept large weapon technology is effective against armor, shields, and biotic barriers. It is nicknamed the "Cryo-Blaster".

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M-920 Cain
Manufacturer: Unknown
The effectiveness and efficiency of mass-effect-based weapon technology has rendered large-scale deployment of highly explosive weaponry all but obsolete in infantry weapons.

The Alliance's scientists have prototyped a modified version of traditional high-explosive rounds that is applied to a 25-gram slug. When accelerated to 5 km/s, the round is devastating. Though a technically inaccurate label, this prototype weapon is nicknamed the "Nuke Launcher," and its high-explosive matrix generates an archetypal mushroom cloud on impact.

It inflicts high damage with large area of effect. Very effective against armor, shields, and barriers.

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Arc Projector
Manufacturer: Cerberus
The arc projector ionizes targets with a nonvisible laser to ready them for a high-voltage electrical attack. As the lightning-like bolt hits its first target, a sophisticated autotargeting system paints succeeding targets with the ionization laser, allowing the electricity to take the path of least resistance and arc between them. An entire enemy strike team can be shocked to death with a few pulls of the trigger
xshanex
xshanex
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